A downloadable game

You are a delver, a brave soul from one of the vibrant cities clinging to the surface, cities fueled by the very essence of the fractured magic of this world. Your perilous expeditions plunge into the monster-infested, reality-bending dungeons that burrow into the planet's core, seeking vital magical "coins" to sustain civilization.

THE PITCH

Magic has empowered and corrupted this world. A profound awakening grips its very essence, stirring ancient mechanisms and spawning stranger, more unpredictable perils within its depths.

This world is infused with turbulent magic, and ancient technological relics. Life here is a bold adventure. On the surface there are sprawling cities connected by a network of long-range portals that help the upper class avoid traveling through the wilds, that are crawling with monsters and magical hazards. Deep below, under the layers of dirt and rock, a massive intergalactic starship forms the heart of this planet. Delvers like yourself find and follow pathways down into the ship they call a dungeon, to bring back magical coins that fuel the burgeoning society above.

What truths lie buried beneath the accumulated ages? What price will be demanded for the prosperity that this magic provides? Will you safeguard your people, or will you uncover a revelation so profound it shatters the very foundations of your reality? The mysteries of the core await.


TONE & FEEL

Adventurous, Pulpy, Mysterious, Ancient

THEMES

Magic vs Technology - The eternal tension between arcane forces and scientific advancement
Exploring Untold Depths - Descending into increasingly alien and dangerous realms 
Survival Through Unity - Communities banding together against overwhelming threats
• The Price of Progress - What civilization sacrifices to maintain its way of life
Ancient Mysteries - Uncovering the truth behind the world's origins

TOUCHSTONES

Made in Abyss, Numenera, Final Fantasy, Mistborn (Allomancy specifically)


I plan to add more documents in later version, including things like environments, adversaries, and unique items.

Version 0.4.2 - Includes the Darrington Press Community Gaming (DPCGL) License

Created by: Mark Robinson
Format: Printable PDF
System: Daggerheart by Darrington Press

License Notice: This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at https://www.daggerheart.com. There are no previous modifications by others.


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Into The Core (printer friendly).pdf 3.8 MB

Comments

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(1 edit)

I really like what you've done so far. I'll be following your project closely and look forward to seeing more! Big 'Made in Abyss' fan!